Pedagogy and curriculum guidance
Curriculum Statement
Before designing your curriculum, it can be useful to reflect on the underlying principles and purpose underpinning it. The Curriculum Statement tool can be used as a framework to stimulate discussion and achieve consensus around this. Tip: When the ...
How to plan the projects
We have two main types of projects included with Maestro and they are different in how they were created and how they are meant to be used. This article gives you an overview of them. Thematic projects Our thematic projects were previously referred ...
Memorable experience map
The Memorable experiences map will help you find locations/venues that you can use for your own memorable experiences. All of the locations/venues have been suggested to us by teachers but you will need to visit the locations yourself to judge their ...
Sequence in learning
This page will explain the tools teachers can use to look at the short term and long term sequence in their curriculum projects. Short term sequences of learning The timetable Whether accessed from the homepage or from the timetable tab, the ...
What are the 'Big Ideas' in the Cornerstones Curriculum?
The ‘big ideas’ in curriculum design are a series of overarching, broad concepts and themes that help you to establish and articulate the purpose of your curriculum. When setting out to design any curriculum, we should ask the questions: ‘What is the ...
The Cornerstones pedagogy
Pedagogy, pronounced peh·duh·go·jee, originates from the Greek word paidagogos, comprising of two root words: paidos (child) and agogos (leader). Today, we use the word pedagogy to mean the art or science of teaching children, but it is often ...